The Behemoth Titan Problem (It Renders Light Titan Classes Useless) Destiny 2 Beyond Light



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In this video we talk about why Behemoth Titan makes playing the other Titan classes feel like a chore, and also take a look at Luke Smiths comments in an interview with Polygon today in regards to Light subclasses getting upgraded…

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26 thoughts on “The Behemoth Titan Problem (It Renders Light Titan Classes Useless) Destiny 2 Beyond Light”

  1. The main issue is that Behemoth is LITERALLY just a better Striker. Striker is slower, the heavy/attack is worse, no slide bonus. The grenade options depend on playstyle, but Stasis nades are easier to use and have fewer drawbacks. Striker has shoulder charge, frontal assault, or if on middle tree, ballistic slam. Shoulder charge one hit kills but has way less range and doesn’t provide too much movement. Frontal assault is a terrific perk, but its duration is 10 seconds—equivalent to the bonus recieved when you freeze someone with stasis. The difference, you’ll have the damage bonus on stasis more often (unless of course you are using a build that focuses solely on frontal assault and you melee everything to death).

    Thundercrash is an entirely different story, but it’s the only thing that really “competes” with Behemoth. Thundercrash focuses on sliding, aerial movement, and good super usage. Behemoth is similar, but the movement aspect is way more general and the super is way more forgiving. You can pop it anywhere, move across the entire map, and still get a couple kills.

    The thing is, stasis is FUN. I don’t want to see it entirely nerfed. But I do understand power creep, and I do understand that some things should be toned down. ESPECIALLY duskfields and the “buff shatter” fragment.

    Hopefully they just expand the list of things light classes offer vs. stasis (and future darkness classes). For example, top tree dawnblade is still extremely versatile and offers things that stasis simply doesn’t.

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  2. I dont understand the love for Behemoth. I hate the class. Sunbreaker is still by far the most effective class to me. I run with Hallowfire heart so im basically running around with max discipline and strength, and i have 90+ resilience, so all of my abilities recharge lightning fast and the super is WAY better than the shit the Bethemoth does. The Behemoth just feels like a shitty Striker subclass

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  3. This video speaks for all classes in the game lmao. Idc who says what stasis makes every other option look like doo doo. Esp for us crucible players stasis is 90% of lobby, and thats outside of competitive.

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  4. If im being completely honest titans have it bad when it comes to supers being in that their all melee based with only hammer of sol and bottom tree sentinel titan having ranged attacks. In pvp titans abilities are what makes them good not their supers their supers are very underwhelming unless your in a close range. But this is just my oppinion.

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  5. If they should sunset a subclass let it be stasis.. seeing videos like this are gonna give bungie the idea that we don't need diversity that all subclasses are to be the same like the stasis subclasses besides hunter of course (same grenades similar melee abilities to freeze targets) these subclasses detract from destiny IMHO but that's just me but I also quit playing d2 cause the path the game was headed was far from the sunset of destiny 1 and felt like a beta being half cooked in the majority of it's life cycle so far. Removing 2/3rds of the games content just furthered that for me. The games current state makes this game feel like borderlands the pre sequel vs borderlands 2 inadequate for the investment of most of the community that loves it so much. I want the game to succeed but with knowing bungie made alot off of just the pc version of the game and them not giving anything new to pvp players at all in facts all of the guns from trials are d1 reskins even the armor for the majority. It saddens me the game has gone like this but luke smith is killing this game.

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  6. Agree with everything u said in terms of how lopsided statis is. I know its not a perfect I suggestion as it doesn't solve everything but giving back titans the exotic chest piece which allows them to air dodge from d1, which only light titans can equip may re address the balance slightly for titan mains.

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  7. How to balance stasis in pvp,
    1. Remove freezing besides supers
    2. All grenades, melles and abilities can slow you at a max stack of 3
    3. Icewall nades become a wall that takes around 7 hc shots to break, so instead of being a tool just for freezing, it will become a angle blocker
    4. Shatter dive will just make the wall explode, throwing the enemies away with high velocity, but you will be slowed after diving in ice
    5. Warlock melle will slow enemies at max, and will make them take headshot damage for bodyshots
    6. Make the titan stasis ult to last WAY shorter
    7. Make the hunter storm only freezing, not deal damage
    8. make the warlock super have shorter range for the pulse
    9. Make the duskfield nade to blind
    10. Make the Homing stasis nade to surpress and blind, but decrease disipline by 20.

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  8. So, I can't speak to PvP has I have always hated PvP is almost any game I've played and am primarily a PvE player. That said, as a Titan, I generally prefer my Solar subclasses in PvE over the Stasis subclass. The limited PvP I experience in Gambit confirms that the Stasis ability to freeze people is very powerful against other players. I still find my Light subclasses to be more useful in the PvE game as a Titan, though.

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  9. Ok unpopular opinion but stasis titan actually sucks to me. The only good things I can see that benefits it are that it can freeze people in there super and that the melee allows people to dodge but to me it’s not strong. I am a sun breaker main/ burning maul and I’ve beaten every stasis titan user that I’ve come against with a hammer throw in all honesty the super is weak and just doesn’t feel right now I’m not saying bungie did a bad job with it they just should have made it better instead of it being just a super for moving fast and just getting to stop people who don’t know how to counter it. My biggest pet peeve is the melee for one I believe instead of it launching you in a lack luster manner and bonking people doing little to no damage unless they are glitch knocked into a wall to hard or pushed to far off a map the melee should instead have a charge affect and once your melee is released on your target it hits the initial target freezing then and sends a small forward wave that slows enemies behind. And what I’m about to say goes for all classes light affects dark and dark affects light in specific ways I strongly believe that bubble should not be allows to be taken down so easily by any super in the game but instead has a weakness affect on certain things. And that all solar subclasses shouldn’t stay frozen for more than a second if hit with stasis abilities with the exception of the super freezing the player for maybe a second or 2 longer

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  10. Bungie doesn't seem to listen to the players so they shouldn't be surprised when destiny players quit. Stasis is a mess currently. Pvp has gotten so boring. I actually like being challenged by a warlock or another titan as I'm bored of facing a hunter using a hand cannon and being one shot by Felwinters! The game is a mess and it's a shame as destiny 2 is a great game. Great video 👍

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