July 6th Patch Discussion and Meta Change Predictions | Destiny 2: Beyond Light



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An in-depth discussion surrounding the coming changes to Dead Man’s Tale, 120 RPM handcannons and shotguns in Destiny 2’s PvP mode…the Crucible.
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24 thoughts on “July 6th Patch Discussion and Meta Change Predictions | Destiny 2: Beyond Light”

  1. On a completely unrelated note, I was made a Twitch partner today. So from the bottom of my heart, a big thank you to every single person from the YouTube side of things who has supported me thus far.

    This content journey has been extremely fulfilling, and I hope I can continue to live up to what you want from me.

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  2. Congrats on becoming a Twitch Partner Gleauxx!! It's an amazing achievement good job man, you're absolutely killing it and I love to be a part of this community that you've fostered!

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  3. Congrats on the twitch partnership! You deserve it, man. Hard work pays and I am proud to be in you community.

    Interesting takes on the matter, we‘ll see how it plays out.

    Reply
  4. The Third Axiom just got even better. 390 pulses are extremely slept on. .93 TTK with a lot of forgiveness. Operates best in the 32-38 meter range, some like last perdition/Jian 7 can touch 40+ meters. Two bursts with any damage buff. Axiom can roll with multi kill clip and repeatedly chain two bursts. Only thing holding it back was being out ranged by 120s, now they’re on the same playing field.

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  5. I actually switched to duality over felwinters a few weeks ago as the sluggishness of aggressive frames are just so bad now. Slugs are really great counters to fusion rifle mains as well. This will be an interesting meta.

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  6. the (pellet)shotguns are now gonna seperate good players from clear apes(in my opinion 🙂 ) i.e, the ones who have game sense and dont have shotguns out 24/7. in the midst of close range plays the extended falloff range maybe a huge clutch and result for some ez cleanups. prescion frames are prolly gonna be the best bet since they are the next best thing after aggresives (aggressive cone angle maybe really inconsistent at farther ranges more than ever) to hit at ridiculous ranges and clean up with a primary body shot

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  7. Insurmountable skullfort, mantle of battle harmony, and path of the burning steps are gonna be way more valuable after the 120 nerf because of their abilities to initiate 2 tap capability

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