CERBERUS+1 [Destiny 2 Beyond Light] Full PvP / PvE Exotic Weapon Review



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In this video we’ll be taking another look at the exotic auto rifle Cerberus+1 in the Beyond Light sandbox of Destiny 2. We’ll take a look at stats, perks, damage, functionality and performance in both the PvP and PvE sides of Destiny 2.

Ironworker Gaming Discord: https://discord.gg/BngTQD3EjV

Time Stamps
0:00 Intro
1:29 Stats and Perks
2:39 PvE Testing
5:56 PvE Performance
7:37 A Whole Lot of PvP Testing
12:24 PvP Performance
15:15 The Verdict

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28 thoughts on “CERBERUS+1 [Destiny 2 Beyond Light] Full PvP / PvE Exotic Weapon Review”

  1. I've always found Cerberus to be a surprisingly effective weapon! Even more so now since as a Warlock I have a viable way to shatter Stasis crystals! (Big Thank you to RdyPlyOnE for truing me onto that aspect of the weapon!!) What's your take on Cerberus?
    NOTE: In the PvP Damage section when testing the base fire-mode damage, I said that 2 full spreads of crits (8 bullets) was lethal at point blank range, but in the text I had typed in that it required 4 crits, and 4 body shots. Sorry about the error in the text!!

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  2. Great video! This is probably my second favorite weapon, besides Heir Apparent, wish we had some mod to let it generate Warmind Cells somehow. It'd be the ultimate add-clear machine!

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  3. You know I've been wondering why you love Fusion Rifles so much because before hand I really thought they were a waste of time. BUT I WAS WRONG. I've been using them likes it's D1 but….jeez…. My Glaciocoasm doesn't play. I actually know why they underperform or at least it seems that way. I noticed how whenever I wasn't getting bullet hosed the weapon would kill. Perhaps the flinch, as when my face got bursted by a shotgun I noticed how all bolts deviated. Either way Fusions are fine it's just the perks are so…..boring .

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  4. I’ve actually recently stopped playing destiny recently,it just got so unfun and boring for me.But I’ll always drop some support for my fav destiny YouTubers!

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  5. Thanks for the mention! I've been running C+1 all week with wall nades and it's been really fun. No one expects a Warlock to shatter them so I've been catching a lot of people off guard.

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  6. Focused Fire + War Rig takes so obscenely long to deplete the magazine that it's hilarious.

    I remember this thing being excellent when I used it before Arrivals, but I'll have to try this out again. It's effectively a Destiny equivalent of the AA12…Good review.

    Edit: Regarding PvE endgame…The shot spread does mean you have a better shot of tagging/stunning Overloads with the Overload Auto mod this season.

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  7. I'm sorry but it feels like the base value PvP damage testing is wrong?
    If it does 25 to the head per pellet, dealing 100 damage, and 64 to the body, then 4-head 4-body would only deal 164 and not kill.
    It would need 7 head 1 body to deal 191 damage to kill 5 Resil or less. 8 head to kill 6 Resil or more.

    At any rate, thank you for doing testing on Cerberus and giving us this insight!! I've been considering it often but I've been afraid of the Range. Thanks!

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  8. Equipping auto rifle targeting circumvents the poor handling. Ophidian aspects and the basic weapon dexterity perks are nice, but the helmet targeting mods really help out more than you'd think.

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  9. When it comes to shattering crystals, I really like Fighting Lion. If Lion damages an enemy with the same blast that shatter the crystals, and the crystals get the kill, I’m pretty sure it instantly reloads the GL.

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