The Most BROKEN Shadebinder Build in Destiny 2.. (Beyond Light)



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The Most BROKEN Shadebinder Build in Destiny 2..

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33 thoughts on “The Most BROKEN Shadebinder Build in Destiny 2.. (Beyond Light)”

  1. You literally cant run anything but roaming supers in pvp. Freeze stops super, last game i played, this hunter activated stasis super, i threw coldsnap nade, first part of super hit me and froze me, but it cancelled his super. This applies to the nova bomb, titan thunder crash etc…

    Reply
  2. To those who may not know, he did indeed freeze him, however, casting your super does break you out of stasis. Discovered that earlier when Kridis was freezing me over and over. Also, I think Bungie only half addressed the issue with Auto rifles. In other fps, Ars sit typically around a 30ish round ammo count in a mag. In Destiny, however, some ARs near LMG size ammo counts with strong damage numbers and decent range and stability. Overall, they do too much. The nerf to damage is good, but when the gun literally doesn't stop shooting it just makes it seem a bit unfair.

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  3. Thanks dumbazz for contributing to Bungie over nerfing the Warlock. Warlocks don't have the best melee's in the game, please see the Titans. SMH..that Bugie even listens to stupid Youtuber's….

    Reply

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