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BEST ARMOR MODS in Destiny 2! Best Mods for Season 12, Fall DLC, Best Mods for Beyond Light & Year 4, How To Get, Warmind Cells & Charged with Light Mods!
Truds Video: https://youtu.be/Ah6IkNKkwhk
Truds Channel: https://www.youtube.com/channel/UCNZGVZ-zrV2a4-A2Jz44O_A
Timestamps:
00:00 – Intro
01:06 – Mod Changes
03:13 – Protective Light
04:34 – Powerful Friends
05:31 – High Energy Fire
06:28 – Power of Rasputin & Warminds Protection
07:38 – Outro
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It's time to talk Mods! Some BIG changes coming in Season 12, here we re-cap those changes, but also some of the MUST HAVE Mods you need going into Beyond Light! <3
Second
Keep up the good work man your vids are amazing
last
so should i buy the dlc or what?
Definitely get fallen arnam… oh, righ
Hi Jarv! how's the grind going?
Aren’t they taking certain mods?
so ya why not just sunset our mod slot also SMH
Heavy Handed is for sale by Banshee right now. Solid mod, potentially unlimited shotgun/fusion ammo along with faster melee recharge. Melee is going to be huge in Beyond Light with stasis builds.
Still need to grab protective light
Jarv, dude, huge thanks for the love! 😄 Bring on Stasis mods!
Well, we know how this ended last time
stacks on stacks hasnt even gone on sell since i started playing lol
Yo Jarv!! 🤟🏾
Do top smgs
Hey Jarv that’s for all the tips on what to get before beyond light launches it’s been really useful! #CookingWithJarv
Great content, love to see your videos!
Hey jarv. Lucent blade is really good. Ex specially with fallen guillotine. Should check out that mod.
Gr8 video as always Jarv but you could have mentioned that the likes of anarchy and such can make warmind cells for people that didn't know.
What shader where you using here 3:23 ?
More great info. Thanks Jarv. Nice one man.
I will be running Power of Rasputin, Healing Cells and Wrath of Rasputin (for specific solar weapons and abilities) w taking charge and high energy fire right out of the gate… I'm excited for beyond light… not gonna lie I'm upset about armaments going away tho
I like all the mods you mentioned. I also recommend Stacks on Stacks, Supercharged, Fireteam Medic, and
Cellular Suppression. I like global reach for how cheap it is as a Warmind Mod, but I prefer Warmind's Longevity. Longevity extends the duration of the effects that Warmind's Protection, Power of Rasputin, and Cellular Suppression provide. Fireteam Medic is an endgame favourite of mine because whenever I destroy one of the cells, it's a free, long-range wave of healing that my entire Fireteam gets just for being near to the destroyed cell.
How do we get all of these mods family ?
I used a build for my solo flawless of Prophecy which used all Warmind mods. It’s comforting to know that this build won’t be leaving, unlike my Taken mods. But this build made my life so much easier(protection, power, longevity, global reach, and now I’ll use grasp or something since I have a 5th open slot on account of Taken mods being unusable outside of LW, so I’ll probably use either Grasp or something else since I don’t know most of the Warmind mods. Might use Cellular Suppression for suppression and blindness….)
I think any mod that imposes a stat penalty, requires charged with light or seraph/Ikelos weapons are kinda garbage.
Man at last exotics can equip better mods, now just need exotic weapons to b able to equip seasonal mods
So if u skipped season of dawn u can't get these anymore?
Edit: ok banshee sells them ty
For Protective Ligth 4 stacks is around 15 seconds. You can get more than 2 stacks with Super Charged (2 stacks 5 points) and Charged Up (1 stack 2 points). I think you can have up to 5 stacks according to Super Charged text but I think one of those is enough for GM depending if you can allocate 5 or 2 points. Both mods are solar.
Lucent bladr