New STASIS NERF! – Before & After Gameplay! | Is Destiny 2 PvP SAVED?



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The BIGGEST Nerf to Stasis we’ve ever seen is HERE with a new Hotfix in Destiny 2: Season of the Splicer! We’re going over Before and After Gameplay of ALL Nerfed Abilities to see what difference this new update made!
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Source: https://www.bungie.net/en/Explore/Detail/News/50396

New #Destiny2 video, breaking down the new Hotfix that hit Destiny 2: Season of the Splicer (Season 14) during Year 4 of Destiny 2: Beyond Light in the most recent Bungie TWAB! The new Destiny 2 Season, is here for PC, the Xbox Series X, Xbox Series S, and PS5! But today, we are showcasing before and after gameplay of all Stasis Nerfs for the Stasis Subclasses: Behemoth Stasis Titan, Revenant Stasis Hunter, and Shadebinder Stasis Warlock! These nerfs will effect the best class for PvP and create new PvP Tips and a PvP Meta!
#SeasonOfTheSplicer #Destiny2News

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27 thoughts on “New STASIS NERF! – Before & After Gameplay! | Is Destiny 2 PvP SAVED?”

  1. No…. destiny 2 pvp is trash. A part of the game that makes zero sense story wise, and it only deducts from the rest of the game when the devs have focus on keeping all the babies playing pvp happy. We could have more content… but devs are always fixing something that the whino's in pvp are crying about. The latest victim is stasis, but do you remember when warlock blink didn't suck, or worked correctly at all???? TLDR; PVP sucks

    Reply
  2. The coldsnap grenade might be tracking the direction of the next target, but will not continue tracking while moving. So it might be possible to sidestep or hunter dodge to the side in order to not get hit by the nade. From what I saw in the video, the second target only moved directly towards or backwards from the first traget, but not side to side, so this might need some extra testing.

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  3. 4:22 My understanding on the Coldsnap seeking is that it locks on the direction the target is at on the initial generation and then doesn't track afterwards after the nerf. Meaning the seeker would continue forward in the target's initial location even though the target have moved.

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  4. i still think freeze itself shouldnt be in pvp, slow seems fine but freeze is a breaker. maybe breaking out of freeze should be a button tap and not a button hold

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  5. Nah pvp is still trash, got frozen about 4 times (even with path of burning steps), then got insta frozen in my super and was annihilated immediately. That was the first and last match I've played since Shadowkeep, I really have no idea why anyone plays that shit

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  6. As a titan main, I don’t give a shit about super changes, I just want my old cryoclasm back 🙁 that and on console shiverstrike feels suuuuuuper slow now

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