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Broman breaks down how the new Stasis Abilities might change raiding in Destiny 2: Beyond Light
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I wonder if they'll add stasis to Hard Light and Borealis
I doubt there will be actual raid mechanics or designs built around stasis. Reason being: raid triumphs. Such as completing encounters with a team of just arc/solar/void subclasses. I suppose at the most, some encounters may have little benefits to creatively using some stasis abilities, but that's the most I would expect.
They'll probably put a restriction on stasis architecture in raids with a specific rule for certain encounters like "no stasis walls" to prevent us from zooming through levels
How about making solar damage extremely effective against stasis walls etc so in PvP it has a reliable counter
My hopes for the season is that Hunters are given justice story wise. I really want there to be a new leader for us to rally too, or seeing the consequences of us basically abandoning our posts.
I do enjoy broman just talking about stuff
Its in a way therapeutic and relaxing
I wish they could treat all elements the same way, where they have different interactions of their own bc currently void, arc, and solar have no difference between eachother. Imagine if solar weapons actually burnt enemies, void debuffed them for more kinetic damage, and arc did some kind of ad control.
“The hunter has a create grenade” clearly shows a warlock jump happening
What if hunter blink came back?
1 minute video into 10 minutes
The jumping puzzle in zero hour heroic won’t be so bad at least
it seems that the newer raids have become so mechanic heavy that the group ive always played and raided with basically cant do them theres 3 of us that can and have but we're forced to not play with friends cause if one dies or makes a mistake its a wipe. where as in D1 there was times we five or four manned encounters if something happened but alas things change and sometimes you have to move on
Beyond Cringe thumbnail
I don't think they will make the new raid or future dungeons/raids impossible without stasis. All the other raids you 'can' do with almost any loadout at any encounter. Don't think they would make a change like that.
It’s not sad that hunters can make platforms.
It’s confusing
It isnt gonna be added to our current subclasses… bungie has already said its a new ABILITY not PART of our abilitys
That fallen that had the stasis power could be a strike boss
New classes yay! New element YUH! Yo these dudes really be blowin people up with like dark ice rock walls alrighty then.
Coming back to D2 for the views only, you lost your D2 community when you quit D2 lol
i do hope we are forced to use stasis in some form or another in the raid as i dount think they would be super "Raid relevant" otherwise considering they look like your tipical damage buff/healing/enemy debuff/High burst damage kind of supers, that are the most usefull in the current raids. the hunter one maybe being the only exception with its large AoE slow
Wizard?
WIZARD?!?
シネ
In all honesty this all looks super amazing but i am concerned for the pvp playerbase for the fact there is nothing to go for except unbroken/flawless
It sounds to me like the new supers are alternate versions of our original ones. Arc smash, Ice mash, Bova bomb, Ice bomb, Hunter Knife, Hunter Shirkin.
I'm more worried about much worse of a shitshow pvp will be when everyone is freezing each other. Completely losing control of your character so you have to sit there and watch yourself die over and over again sure does sound fun.
5:54 fun fact that's a warlock grenade but whatever
This is great. Finally a way to change the way to play. But pvp is fucked.
Would that be considered a Ice shoulder charge? 7:11–7:15
In response to the 1:24 comment about hunters getting the nade. The nades we have rn have overlap. It’s most likely similar to the “wall” grenade we already have (voidwall, ice/stasis wall). At least my thoughts on it.
i just want my hunter blink 😪
Broman sort of sounds like Steve Blum.
i dont understand why everyone is against hunters, like give us a break
What if the ice walls boost AOE damage and encase also boosts normal damage. Like, I think that nova bomb clip was in there for a reason. I think since that bomb hit the ice wall it's damage might have been buffed as a result. This new ability type might be more of a sheer damage dump compared to the others, based around dealing large amounts of damage to enemies rather than helping your team themselves in any way (like you'd expect from the darkness)
2:23 tice nits
Stasis is gonna change everything for ever
This is gonna make sniping and using any form of heavy besides for colony absolutely MISERABLE.
the "platform grenade" will be the same as the wall one. It'll will just create a block that sticks out from whatever surface you throw it on.
9:20 maybe a raid boss encounter that does a wipe mechanic or something and it says on the bottom side of the screen above super: ''Boss calls for Solar eruption (i just imagined a name for his wipe mechanic)'' and only guardians with solar subclasses can go near him and try to stun him out of his mechanic, etc. maybe stuff like that thatd youd see in wow. stuff that promotes movement, and communication, like the ''i get targeted by a bomb so i have to go as far away as possible from teamates to not damage them with the bomb explosion after a timer'', etc.
It’s going to change how we wipe our asses
Answer to title without watching video:
Probably not
PLEASE fix eververse, PLEEAAAAASSSEEEEEEE BUNGIE PLEASE!
Would be nice if we get new subclasses every year.